Find Horror Games
Search and filter 13 horror games by genre, platform, and intensity. Find scary games with fear profiles, jump scare ratings, and content warnings.

Left 4 Dead 2
Left 4 Dead 2’s fear is kinetic—getting separated, hearing a special infected before you see it, and watching your escape route collapse under a wave of bodies. The game turns teamwork into a survival mechanic: the second you stop communicating, the apocalypse cashes the check.

DOOM 3
DOOM 3 is basically a haunted house with a shotgun: dim corridors, alarms blaring in the distance, and enemies that love waiting just out of sight. The horror comes from uncertainty—every door you open feels like you’re volunteering to be ambushed in the dark.

Dead Island
Dead Island’s horror is the grind of survival in a place that should be paradise: dead bodies in pools, infected sprinting through hotel corridors, and the constant threat of being swarmed when your weapon breaks. It’s less about scripted scares and more about the brutal, bloody unpredictability of a world that has already lost.

DEAD LETTER DEPT.
It's workplace horror with a sharp edge: the terror grows out of repetition. Typing becomes a ritual, and the letters start feeling like they're typing back. Because you're forced to focus on tiny details - names, addresses, odd phrases - the game slips dread under your skin with the kind of slow-burn paranoia that sticks around after you've closed the laptop.

Slay the Princess - The Pristine Cut
Slay the Princess is a psychological horror visual novel built around a simple and suspicious mission: walk down into a basement and slay the princess, or the world ends. From there, everything spirals. Your choices reshape the story, the princess, and even the rules of reality, leading to wildly different paths and endings. It is horror through dialogue, implication, and escalating unease.

Buckshot Roulette
Buckshot Roulette is a tense tabletop horror game that turns Russian roulette into a strategic duel with a 12-gauge shotgun. You face a mysterious dealer across the table, using limited items and probabilities to survive each round. It is simple to learn, brutal to master, and designed for short sessions that become disturbingly addictive.

Fear the Spotlight
Fear the Spotlight is an atmospheric third-person horror adventure that blends 90s teen terror with stealth and tactile puzzles. When Vivian sneaks into Sunnyside High after hours to perform a seance with the rebellious Amy, the night goes wrong fast and Vivian is left alone in dark hallways with something stalking the school. You will explore classrooms and backstage areas, solve puzzles, and stay out of the spotlight to survive.

Alien: Isolation
Alien: Isolation features one of gaming's most terrifying antagonists: a Xenomorph driven by adaptive AI that learns from the player's tactics. Hiding in lockers and crawling through vents creates suffocating tension, while the retro-futuristic space station setting perfectly captures the dread of the original 1979 film. The alien cannot be killed, only avoided, making every encounter a desperate fight for survival.

Detention
Detention uses supernatural horror as a lens for real historical atrocity. The Taiwanese folk monsters are genuinely frightening, but the true horror is the White Terror — a period of martial law where informing on neighbors led to torture and death. The story's twist recontextualizes everything devastating.

Amnesia: Rebirth
Rebirth adds emotional stakes through Tasi's pregnancy — the fear mechanic is no longer just about sanity but about protecting her unborn child. The alien dimension reveals are disturbing, and the moral choices around motherhood are genuinely agonizing.

Amnesia: The Dark Descent
Amnesia: The Dark Descent redefined horror gaming by stripping away combat entirely. The helplessness of facing a monster with no weapon, combined with the sanity system that punishes you for both darkness and seeing enemies, creates a uniquely stressful horror experience.

Corpse Party
Corpse Party proves pixel art can be deeply horrifying. Its sound design is phenomenal — meant to be played with headphones — and the wrong endings depict deaths so gruesome they rival any modern horror game. The voice acting sells the terror completely.

The Open House
The Open House transforms the mundane experience of house-hunting into something deeply sinister. Small details accumulate into an overwhelming sense of wrongness that makes you question what you are actually looking at.