
F.E.A.R. weaponizes contrast: one minute you're in a crunchy, tactical firefight—then the lights flicker, the sound design starts lying to you, and Alma shows up to remind you that bullets do not solve everything. The horror lands because it keeps interrupting your sense of control, turning familiar spaces into unpredictable, haunted arenas.
This page combines editorial context, community fear data, platform availability, and store links so you can quickly judge whether F.E.A.R. fits your horror backlog.
If scare intensity, jump scares, or specific triggers matter to you, use the fear profile and warning details below before you buy or start a playthrough.
F.E.A.R. is a action horror game developed by Monolith Productions, released in 2005. Available on PC, PlayStation 3, Xbox 360.
Community ratings give F.E.A.R. an intensity score of 3.8 out of 5. Jump scares are rated as moderate. Content warnings include jump scares, violence, psychological horror, gore, strong language.
Played from a first-person perspective. Multiplayer and Single Player modes available. Average playtime is approximately 10 hours.
F.E.A.R. has moderate jump scares according to community ratings.
F.E.A.R. has an intensity rating of 3.8 out of 5 based on community votes.
F.E.A.R. contains the following content warnings: Jump Scares, Violence, Psychological Horror, Gore, Strong Language.
F.E.A.R. is available on PC, PlayStation 3, Xbox 360.
F.E.A.R. was developed by Monolith Productions. Published by Warner Bros. Interactive Entertainment.