Supermassive Games
About Supermassive Games
Supermassive Games is a horror game developer with 7 games in our database. Browse their catalog below with community-rated fear profiles, intensity scores, and content warnings.
Games Developed by Supermassive Games

Directive 8020
Directive 8020 is a cinematic sci-fi survival horror game in The Dark Pictures universe, set aboard a colony ship stranded far from Earth. With meaningful choices and branching outcomes, you'll guide the crew through paranoia, sabotage, and a deadly alien organism that can imitate its prey. It blends narrative-driven horror with survival gameplay and high-stakes decision-making.

Until Dawn
Until Dawn perfectly captures the slasher horror film experience. The butterfly effect system means your favorite character can die from a seemingly trivial choice, creating genuine stakes. The twists and turns keep players guessing throughout the single-night timeline.

The Casting of Frank Stone
The Casting of Frank Stone is a single-player narrative horror game set in the Dead by Daylight universe. In the summer of 1980, a group of young filmmakers in Cedar Hills, Oregon, attempt to shoot a horror movie in an abandoned steel mill only to find their project entangled with the town's darkest legacy. Expect cinematic exploration, tense decision-making, and branching outcomes where small choices can reshape relationships, survival, and the story's final cut.

The Dark Pictures Anthology: The Devil in Me
The Devil in Me is scary in a very specific way: it’s less about ghosts and more about being hunted inside a space designed to control you. The hotel’s architecture becomes the monster — hidden passages, locked doors, and traps that punish curiosity. You’re constantly forced to choose between splitting up or sticking together, taking risks for clues or playing it safe, and the consequences feel brutally final because the cast can be eliminated at any time.

The Quarry
The Quarry delivers a polished summer camp slasher experience where every character can live or die based on your choices. The creature reveals are genuinely surprising, and the all-star cast brings authentic fear to their performances.

The Dark Pictures Anthology: House of Ashes
House of Ashes turns the fear dial by trapping you underground with limited information, rising panic, and something predatory in the shadows. The darkness matters — tunnels collapse behind you, choices split the group, and every loud mistake risks drawing attention. Because the story branches hard, the tension comes from knowing that survival is not guaranteed for anyone: trust, timing, and tiny decisions can decide who makes it out.

The Dark Pictures Anthology: Man of Medan
Man of Medan is scary because it weaponizes uncertainty: the ship is a maze of locked rooms, creaking hulls, and half-seen shapes in the dark, and the story constantly asks whether the characters are facing something supernatural or something far more human. Every major scare is tied to a decision — hesitate, trust the wrong person, or panic during a QTE, and a character can die permanently. That makes the dread feel personal: you are not watching people make bad horror-movie choices — you are making them.
Supermassive Games FAQ
Supermassive Games has developed 7 horror games in our database. Browse their full catalog on this page.
Each Supermassive Games title in our database has a community-rated fear profile with intensity scores, jump scare ratings, and content warnings so you can decide if they match your scare tolerance.